3D Artist & Generalist | Available for Remote or Hybrid Roles
With over 16 years of experience spanning my creative career, I have worked for multiple varied industries on a broad range of projects including but not limited to product visualization, medical device illustration, AR, broadcast media, photogrammetry, and 3D asset creation.
I took to art at a very early age as a way to lose myself and have never looked back. Raised in the shadows of 80's Saturday morning cartoons, Star Wars, video games, and movies, I continue to find inspiration today in space, technology, nature, gaming, and film. Through my personal work, I enjoy learning new tools and techniques to help my ideas come to fruition.
Clients & Collaborators: Shinebox, Buck, The Mill, Polaris Industries, Carbon, Sarofsky, Recom Farmhouse, Converse Marketing, Dentsu Creative, Johnson Health Tech, Deutsch NY, Clutch Studios, Verizon Media, Heyday, Siegel+Gale, Zimmerman Advertising