Realflow snow dissolve from their tutorial series. Looks more like slush than anything. ;) Initially had planned a more complex snow sim for the Nextlimit Pimp My Tree competition, but with the holidays and all I just never got around to it. Great thing is that I was able to test out Frost for Maya beta from Thinkbox. So much faster than meshing within Realflow! Single area light with a couple basic materials. GPU rendered with the latest V-Ray for Maya, since motion blur with Frost works straight out of the box. I couldn't get motion blur to work while pairing Frost with Redshift unfortunately. My guess is it's something that the Redshift devs need to fix on their end. Still waiting on an answer from the Redshift forums.